EARTH
6Prototype Psychic Blaster
ATK:
2000
DEF:
1500
View:
1083
You can discard this card; Special Summon 1 Level 4 or lower Psychic monster from your hand or banishment. If this card is in your GY: You can pay 1000 LP, and banish 1 other Psychic monster from your GY; Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Prototype Psychic Blaster" once per turn.
Prototype Psychic Blaster — Power Evaluation
Final Score: 52 ± 10 · Confidence: Medium
- Intrinsic: 53 · Deck: 52 · Meta: provisional
- Primary role: Extender · Secondary: Recovery/Recursion
Why it scores here
The card's text converts a discard into a Level 4 or lower Psychic summon, and from the Graveyard it can revive itself for 1000 LP by banishing another Psychic, so its value is body conversion and recursion, not board impact. Its 400/400 deck inclusion and 98% partner rate confirm it is reliably accessible inside Psychic shells, but that frequency is scored as accessibility, not as intrinsic power. The 2000 ATK and Level 6 body earn almost nothing, and the absence of combo and guide evidence caps the synergy and resilience terms.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 60 | Live in two zones (discard-cost summon from hand, self-revival from GY) but gated on a Psychic target, and 400/400 decks run it (observed; route reliability inferred from text). |
| Combo & Conversion | 45 | Summons one lower-Level Psychic per use and revives itself once per turn; no combo boards recorded, so conversion is text-only inference. |
| Resource Economy | 45 | Discarding itself to summon a body is roughly card-neutral, and the GY revival costs 1000 LP plus a banished Psychic, so the net is about even (inferred from text). |
| Effect & Interaction | 10 | No negation, removal, or disruption in the text; the only interaction is a body on the field (verified from text). |
| Material Utility | 40 | Level 6 Earth Psychic is a usable material shape, but the banish-on-leave clause limits recycling; no material appearances recorded (inferred). |
| Resilience & Flexibility | 60 | Two once-per-turn effects in separate zones let it reappear after a hand-side interruption, but the GY route still costs LP and a banished Psychic (inferred from text). |
| Deck-Building Efficiency | 65 | Runs 2 to 3 copies in most decks, with no garnet or lock and a Psychic-only restriction; the LP cost is the main drawback (observed copies, inferred restriction). |
Calculation
Weight profile: 0.7 Extender + 0.3 Recovery/Recursion. Intrinsic ≈ 53, Deck ≈ 52, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Two zone-specific routes: discard-cost summon from hand and self-revival from the Graveyard
- Reliably included in the 400 sampled Psychic decks (P.U.N.K., Psy-Frame) at 2 to 3 copies
- Clean text with no garnets or self-locking restriction
Weaknesses
- No negation or removal, so it adds no interaction
- Revival costs 1000 LP and a banished Psychic from the Graveyard
- Dependent on a Psychic Level 4 or lower target and on the Psychic shell
- No recorded combo boards or guides to confirm observed conversion
Best use
Extender and Graveyard recursion for Psychic lines. Decks: P.U.N.K., Psy-Frame. Suggested copies: 2.
Evidence & gaps
- Verified: Effect 1: discard this card to Special Summon one Level 4 or lower Psychic from hand or banishment, once per turn; Effect 2: from the GY, pay 1000 LP and banish another Psychic from the GY to Special Summon this card, banished when it leaves the field, once per turn; 400 of 400 sampled decks run one copy or more; avg 2.51 copies
- Observed: Top partners: Psychic End Punisher 98.2%, Psychic Blaster Mk-II 96%; Archetype inclusion: P.U.N.K. 42.5% of decks, Psy-Frame 32%
- Inferred: Two-zone access makes the card hard to fully remove from the Psychic line; Scored as Extender with recursion secondary given the summon-and-revive text
- Data gaps: no combos supplied; combo conversion is text-only inference no guides supplied no banlist token; assumed 3 copies (unlimited) no Rush Duel or metagame sample; meta_power left null






